Lesson Video: Vector Addition | Nagwa Lesson Video: Vector Addition | Nagwa

Lesson Video: Vector Addition Physics • First Year of Secondary School

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In this video, we will learn how to add two or more vectors in two dimensions, using both graphical and algebraic methods.

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Video Transcript

In this video, weβre going to learn how to add two or more vectors, both graphically and using unit vector notation. Weβll start with the graphical method. But before we learn how to add vectors graphically, letβs refresh our memory on what a vector is and how we can represent a vector in a graphical form. A vector is a quantity that has both magnitude and direction. So an easy way of representing a vector graphically is to use an arrow.

For example, this arrow represents a vector with a magnitude of four units and the direction along the horizontal axis toward the right of the screen. We can give this vector a name. Letβs call it π. And note that when we label our vector π, we draw a half arrow over the top of the letter. This is a common convention to denote vectors. And when we see a vector printed online or in a book, for example, we often see that itβs written in bold to denote the fact that itβs a vector.

Letβs draw another example vector, and weβll call this vector π. We can see that vector π has the same magnitude of four units as vector π. But this time, it has a different direction. Itβs oriented vertically toward the top of the screen. Once again, when we label our vector π, we draw a half arrow over the top of the variable to denote that itβs a vector.

Before we move on to adding our vectors, letβs draw one more example. Vector π has components both in the horizontal and vertical directions. In the horizontal direction, it has a length of five units. And in the vertical direction, it has a length of three units. So we could say that vector π has a horizontal component of five and a vertical component of three. We can see that vector π has a larger horizontal component than vector π and it has a smaller vertical component than vector π.

Okay, so now weβve done a quick recap on what vectors are and how we can represent them graphically. Letβs look at how we can add them together, starting with a graphical method. Whenever we add vectors together, for example, π and π, the result will always be a vector as well. Letβs call this result vector π. The approach that weβll use to add together vectors graphically is called the tip-to-tail method. In this method, one vector slides over until its tail is on the tip of the other vector. The resultant vector is drawn from the tail of the unmoved vector to the tip of the moved vector.

Letβs try using this method to add together two new vectors. Once again, weβll call these vectors π and π. Since these vectors are different to the vectors π and π that we used in the previous example, letβs quickly look at their vertical and horizontal components before we add them. Vector π has a horizontal component of three and a vertical component of zero. And vector π has a horizontal component of one and a vertical component of three.

So to find the vector thatβs formed when we add vectors π and π together, we start by leaving vector π where it is and then sliding vector π over so that the tail of vector π touches the tip of vector π. And when doing this, itβs very important that we keep the horizontal and vertical components of π the same. Once weβve done this, we can draw in the resultant vector, that is, the vector which is equivalent to the sum of π and π. This is drawn from the tail of vector π to the tip of the moved vector π. And we can label this new vector π as this is what we called it in our expression at the top of the screen.

We can think of vectors as representing a movement of a certain distance in a certain direction. We can see here that if we started at the origin and moved along vector π, then moved along vector π, we would end up here. So overall, our movement is the same as if we traveled along vector π. This is one way to think about what it means when we say that π is the sum of π and π.

The tip-to-tail method isnβt limited to just adding two vectors together. So in this example, letβs introduce a third vector π. We can see that this vector has a horizontal component of two to the left. So we could say it has a horizontal component of negative two. It also has a vertical component of one in the downward direction. So we could say a vertical component of negative one. Letβs use the tip-to-tail method to add together the vectors π, π, and π. And weβll call the resultant vector π.

Once again, weβll keep the vector π stationary and weβll slide along the vector π so that its tail touches the tip of vector π. Next, we slide along vector π so that the tail of vector π touches the tip of the moved vector π. Now, we can draw in our resultant from the origin or the tail of vector π to the tip of vector π. We can see that the resultant vector π has a horizontal component of two and a vertical component of two. This method can continue for as many vectors as we want to add together. Letβs move on now to a different method, adding together vectors using unit vector notation.

First, we need to recall that a unit vector is a vector of length one. When weβre looking at vectors in a two-dimensional space, that is, where we have a horizontal and a vertical axis, there are two special unit vectors that we need to be aware of, π’ and π£. We can see that when we write the symbols for π’ and π£, we can put a little hat over the top of the letter to signify that itβs a unit vector. For this reason, these unit vectors are sometimes called π’ hat and π£ hat. And in text form, weβll sometimes see these vectors represented by an π’ or a π£ in bold as well.

We can see that the unit vector π’ or π’ hat is the unit vector that points in the π₯-direction, whereas the unit vector π£ or π£ hat points in the π¦-direction. These vectors are useful because any two-dimensional vector can be expressed in terms of π’ and π£. Specifically, we can express the horizontal component in terms of π’ and the vertical component in terms of π£. For example, this vector π has a horizontal or π₯-component of positive one and a vertical or π¦-component of positive three. This means that the vector π is equal to π’ plus three times π£.

To take another example, this vector π has an π₯-component of negative two and a π¦-component of negative one. This means we can say π is equal to negative two times π’ minus π£. So expressing two-dimensional vectors in terms of the unit vectors π’ and π£ gives us a way of separately describing their horizontal components in terms of π’ and their vertical components in terms of π£. We can use this to help us add vectors together. To add vectors together using unit vector notation, we simply need to add the horizontal components and the vertical components separately. This means that for all the vectors weβre adding together, we add their π’-components to find the π’-component of the resultant vector and we add their π£-components to find the π£-component of the resultant vector.

So letβs say we have two vectors π and π, and theyβre both expressed using unit vector notation. Letβs say that π is equal to four π’ plus nine π£ and π is equal to seven π’ plus five π£. Letβs say we want to add these two vectors together to find the resultant vector π. Well, to do this, we start by adding the π’βs together. Four π’ plus seven π’ gives us 11π’. Next, we add the π£βs together. Nine π£ plus five π£ is 14π£. So here our resultant vector π is equal to 11π’ plus 14π£; that is, it has a horizontal component of 11 and a vertical component of 14.

Letβs try a different example. This time, π is equal to three π’ plus five π£ and π is equal to four π’ minus six π£. The big difference in this example is that one of our vectors has a negative component. The π¦-component of vector π is negative six π£. However, even if weβre dealing with negative components, we still add together the π’- and π£-components separately. We just need to take into account any negative signs.

Dealing with the π’βs first, we have three π’ plus four π’, which gives us seven π’. And now looking at the π£βs, we have five π£ plus negative six π£. Five π£ plus negative six π£ is equal to five π£ minus six π£, which leaves us with negative one π£. And the simplest way we can write this is negative π£. So in total, in this case, the resultant vector π is equal to seven π’ minus π£.

Letβs now take a look at two examples of vector addition, one where we add them graphically and one where we add them using unit vector notation.

Which of the vectors π, π, π, π, or π shown in the diagram is equal to π plus π?

So here we have a diagram showing us seven vectors, including the vectors π and π. And weβre being asked, of the other five vectors π, π, π, π, and π, which one will be equal to the sum of π and π. Since the vectors have been given to us in a graphical form β theyβre represented by the blue arrows β we can add them together graphically using the tip-to-tail method. In the tip-to-tail method, one vector slides over until its tail is on the tip of the other vector. The resultant is drawn from the tail of the unmoved vector to the tip of the moved vector.

In our problem, we want to add together the vectors π and π. So letβs keep the vector π stationary and slide the vector π over so that its tail rests on the tip of vector π, making sure that both the horizontal and vertical components of vector π as weβve drawn it now are the same as the original vector π. In this case, the horizontal component is two units to the right and the vertical component is three units upward. We can now draw on the resultant vector, that is, the vector which is equivalent to π plus π. This is drawn from the tail of the unmoved vector π to the tip of the moved vector π.

We can see that this resultant vector has the same direction and magnitude as the vector π. In other words, itβs equal to vector π. This means that vector π is equal to the sum of π and π. Of the five vectors drawn in the diagram, π, π, π, π, and π, itβs vector π thatβs equal to π plus π.

Now letβs look at another example where we add vectors using unit vector notation.

Consider two vectors π and π. π is equal to two π’ plus three π£, and π is equal to seven π’ plus five π£. Calculate π plus π.

In this problem, the vectors π and π have been written in bold to show that theyβre vectors. Since weβre going to be solving this by hand, we can signify that π and π are vectors by drawing half arrows over the top. Similarly, the unit vectors π’ and π£ have been written in bold. When writing these by hand, we draw a hat over the top to signify that theyβre unit vectors. Whenever weβre adding vectors which are expressed in unit vector notation, like π and π, we need to remember to add the π’-components and the π£-components separately.

It can be useful to write the vectors one above the other with a plus sign so that the π’-components and the π£-components are vertically aligned. Adding the two vectors π and π together will give us a vector as a result. We can give this resultant vector a name. Letβs call it π. To determine the components of π, we start by adding together the π’-components of π and π. Two π’ plus seven π’ is nine π’. Next, we add together the π£-components, and three π£ plus five π£ is eight π£. If vector π is equal to two π’ plus three π£ and vector π is equal to seven π’ plus five π£, then π plus π is equal to nine π’ plus eight π£.

Okay, now weβve looked at a couple of examples, letβs summarize the key points from this lesson. Weβve seen that we can add vectors together graphically using the tip-to-tail method. Weβve also seen how to add together vectors using unit vector notation. When we do this, we need to add the π’-components together and the π£-components together separately.

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