Question Video: Calculating the Spring Constant Using Conservation of Energy and Kinematics Equations | Nagwa Question Video: Calculating the Spring Constant Using Conservation of Energy and Kinematics Equations | Nagwa

Question Video: Calculating the Spring Constant Using Conservation of Energy and Kinematics Equations

In the reality television show “Amazing Race,” a contestant is firing 12-kg watermelons from a slingshot to hit targets down the field. The slingshot is pulled back 1.5 m and the watermelon is at ground level. The launch point is 0.3 m above ground and the target is 10 m away horizontally from the launch point. Calculate the spring constant of the slingshot.

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Video Transcript

In the reality television show “Amazing Race,” a contestant is firing 12-kilogram watermelons from a slingshot to hit targets down the field. The slingshot is pulled back 1.5 meters and the watermelon is at ground level. The launch point is 0.3 meters above ground. And the target is 10 meters away horizontally from the launch point. Calculate the spring constant of the slingshot.

We can call the spring constant of the slingshot 𝑘. And we’ll start out by drawing a diagram of the situation. In this scenario, we have our watermelons of mass we’ve called 𝑚, 12 kilograms, being loaded into an elastic slingshot. The slingshot has been pulled back a total distance Δ𝑥 of 1.5 meters. And when the slingshot is released, the watermelon is launched from an initial height we’ve called ℎ of 0.3 meters. If it’s aimed on target, the watermelon then travels a horizontal range we’ve called 𝑅 of 10 meters before it hits the target. Based on this information, we want to solve for the spring constant of this elastic slingshot.

We know that when it’s released, the slingshot will give the watermelon kinetic energy. And because it raises the watermelon a height ℎ, it also gives that watermelon potential energy due to gravity. When we recall that elastic potential energy equals one-half 𝑘, the spring constant, times the displacement, Δ𝑥, squared, that gravitational potential energy equals mass times 𝑔 times ℎ, where we’ll treat 𝑔, the acceleration due to gravity, as exactly 9.8 meters per second squared.

And we recall that an object’s kinetic energy is half its mass times its speed squared. Then we can write that one-half the spring constant, 𝑘, times the displacement, Δ𝑥, squared is equal to 𝑚 times 𝑔 times ℎ, where 𝑚 is the mass of the watermelon and ℎ is its launch height, plus one-half the watermelon’s mass times its launch speed, 𝑣, squared.

If we rearrange this equation to solve for 𝑘, we see that we know the mass of the watermelon 𝑚, we know the displacement of the slingshot Δ𝑥, we know the acceleration due to gravity 𝑔, the height ℎ. But the speed 𝑣 of the watermelon when it’s launched is the one thing we don’t yet know. That means if we can solve for 𝑣, then we can solve for 𝑘. So let’s figure out what that launch speed 𝑣 of the watermelon is.

To do that, let’s start by dividing the motion of our watermelon projectile into vertical, 𝑦, and horizontal, 𝑥, directions. If we call the total time that our watermelon is in flight before it reaches our target 𝑡, then we can write that 𝑣 sub 𝑥, the horizontal speed of our projectile, is equal to the range, 𝑅, over the time it travels, 𝑡.

We’ve called 𝑣 the launch speed of our watermelon at its initial launch point. And if we look at the right triangle formed by the slingshot, the ground, and the support post, we can see that the horizontal speed of our object is equal to its overall initial speed, 𝑣, multiplied by the cosine of the angle that we’ve called 𝜃, the angle between the slingshot and the ground.

Looking at this equation, we can solve for 𝜃 because we know the height ℎ as well as Δ𝑥. And we’re given the range 𝑅. But we don’t know the total time in flight 𝑡, which will let us solve then for 𝑣, the initial launch speed of the watermelon. So let’s now move to considering motion in the 𝑦 or vertical direction to see if that can help us solve for the overall time, 𝑡.

In the vertical direction, our projectile experiences a steady acceleration due to gravity. And therefore, its motion is described by the kinematic equations. Say we pick two points along the watermelon’s trajectory. The first point is at its launch point. And the second is at the zenith of its trajectory, where its altitude is highest. And we’ll call these points 𝑖 and 𝑓 for initial and final.

There is a kinematic equation which says that final speed is equal to initial speed plus acceleration times time passed. If we apply that particular equation to our chosen initial and final points, we can write that 𝑣 sub 𝑓 is equal to 𝑣 sub 𝑖 minus 𝑔 times one-half the total time in flight 𝑡.

Recalling that we’re only considering vertical motion at the moment, we know that the vertical speed of our projectile at point 𝑓 is zero. It’s neither going up nor down. So 𝑣 sub 𝑓 in our equation is zero. And we can write that 𝑣 sub 𝑖 is equal to 𝑔 times 𝑡 over two. 𝑣 sub 𝑖 is the initial speed of our projectile in the 𝑦 or vertical direction.

Based on our diagram, we can write 𝑣 sub 𝑖 as the overall launch speed, 𝑣, multiplied by the sin of the angle 𝜃. When we rearrange this equation to solve for 𝑡, we find it’s equal to two times 𝑣 times the sin of 𝜃 all over 𝑔.

What we’ll do now is take this expression for the overall time in flight 𝑡 and substitute it in for 𝑡 in our equation for 𝑣 times the cos of 𝜃. When we do, we find that 𝑣 cos 𝜃 equals 𝑅𝑔 over two 𝑣 sin 𝜃. And when we multiply both sides by the denominator, we have an expression on the left-hand side of our equation that we can simplify through a trigonometric identity. Two times the cosine of an angle times the sine of that same angle is equal to the sine of twice that angle. So we can write that 𝑣 squared times the sin of two 𝜃 is equal to 𝑅 times 𝑔. Or solving for 𝑣, it’s equal to the square root of 𝑅 times 𝑔 over the sin of two 𝜃.

We now have an expression for 𝑣 that we can plug into our original energy balance equation to help us solve for the spring constant 𝑘. When we do plug in this term, we see we can factor out 𝑔 from this equation. And looking at this simplified equation, we see we have values for 𝑚, 𝑔, Δ𝑥, ℎ, and 𝑅.

The last thing to solve for before calculating 𝑘 is 𝜃. Looking at the right triangle, where we’ve defined 𝜃, we see that the sine of this angle is equal to ℎ over Δ𝑥, both of which are known. If we take the arcsine of both sides of the equation, we find that 𝜃 is equal to the inverse sin of ℎ, 0.3 meters, divided by Δ𝑥, 1.5 meters. Plugging this in on our calculator, we find that 𝜃 is approximately 11.54 degrees.

Now we’re ready to plug in for our variables and solve for 𝑘. When we enter this expression on our calculator, we find that, to two significant figures, 𝑘 equals 1400 newtons per meter. That’s the value of the spring constant of the slingshot.

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